Yes, yes, I know, everybody hates rules. But we're a clan striving for greatness, so we need them.
HERE THEY ARE:
- You MUST use BOTH attacks in war
(keep in mind that we war BACK TO BACK, so this means plan accordingly. If you know you won't be able to play much over the next couple of days, notify a co-leader and they will make sure you will be kicked/re-invited before/after a war starts so you won't be in the war). Only using one of your two attacks will get you kicked from the clan and unable to participate in our next war. Consequences for not using either attack include a possible permanent ban(meaning you will never be accepted back into the clan). I know this rule seems harsh but we are a serious warring clan! This rule should actually be appeasing to some people! We want to recruit those people! (More war-specific rules are listed below)
- Giants, Wall Breakers, Goblins, Healers, should ONLY be donated upon request and NEVER otherwise
Pretty self-explanatory. Whenever someone puts "any" in their request, it means "any EXCEPT Giants, WB's etc..." specificity rule applies
- Donate what people ask for
If someone wants a Dragon, don't give them archers.
- Unlimited basic troop requests!
If you're farming and just need barbs, archers and/or minions, request them all you want! People will be happy to fill you.
WAR RULES
We want to be an elite war clan, so of course we have rules and strategies!
I can't stress enough that all members are required to use BOTH attacks in every war! Failure to do so or only using 1 attack will get you removed from the clan! (Multiple offenses will have you removed from the clan permanently!)
Other war rules:
:PEER REVIEW!:
- Before you use a war attack, discuss your strategy with someone!
This rule is to make sure no one rushes into war with a sub-par attack and fails. It doesn't have to be a leader or elder, just have someone check your attack strategy.
- Never attack more than 5 above or below your own rank without getting explicit permission from a co-leader
This rule is intact to prevent a top 10 person on our team from attacking the enemy's #40 base
- Call your dibs, and don't take others' dibs!
Dibs are valid for the first 12 hours of the war
- Use a FULL STRENGTH ATTACK
You need to have your spells ready, a full CC, full army camps and your heroes when you attack in a war. Anything less is unacceptable.
- If you mess up an attack, look for feedback
Everyone makes mistakes. Accept positive feedback. Learn!
- Donate to the cc below yours
Be mindful of what they request and try your best. If they want all archers others will help you fill their cc.
- Opt-Out!
If you do not want to war, or if you will be busy and unable to clash for a few days, let a co-leader know! We will put you on the opt-out list and kick you before we start a war and re-invite you after.
- Don't keep a losing war base!
If your base constantly gets rolled, look for a better base layout that has a better chance to defend.
HERE THEY ARE:
- You MUST use BOTH attacks in war
(keep in mind that we war BACK TO BACK, so this means plan accordingly. If you know you won't be able to play much over the next couple of days, notify a co-leader and they will make sure you will be kicked/re-invited before/after a war starts so you won't be in the war). Only using one of your two attacks will get you kicked from the clan and unable to participate in our next war. Consequences for not using either attack include a possible permanent ban(meaning you will never be accepted back into the clan). I know this rule seems harsh but we are a serious warring clan! This rule should actually be appeasing to some people! We want to recruit those people! (More war-specific rules are listed below)
- Giants, Wall Breakers, Goblins, Healers, should ONLY be donated upon request and NEVER otherwise
Pretty self-explanatory. Whenever someone puts "any" in their request, it means "any EXCEPT Giants, WB's etc..." specificity rule applies
- Donate what people ask for
If someone wants a Dragon, don't give them archers.
- Unlimited basic troop requests!
If you're farming and just need barbs, archers and/or minions, request them all you want! People will be happy to fill you.
WAR RULES
We want to be an elite war clan, so of course we have rules and strategies!
I can't stress enough that all members are required to use BOTH attacks in every war! Failure to do so or only using 1 attack will get you removed from the clan! (Multiple offenses will have you removed from the clan permanently!)
Other war rules:
:PEER REVIEW!:
- Before you use a war attack, discuss your strategy with someone!
This rule is to make sure no one rushes into war with a sub-par attack and fails. It doesn't have to be a leader or elder, just have someone check your attack strategy.
- Never attack more than 5 above or below your own rank without getting explicit permission from a co-leader
This rule is intact to prevent a top 10 person on our team from attacking the enemy's #40 base
- Call your dibs, and don't take others' dibs!
Dibs are valid for the first 12 hours of the war
- Use a FULL STRENGTH ATTACK
You need to have your spells ready, a full CC, full army camps and your heroes when you attack in a war. Anything less is unacceptable.
- If you mess up an attack, look for feedback
Everyone makes mistakes. Accept positive feedback. Learn!
- Donate to the cc below yours
Be mindful of what they request and try your best. If they want all archers others will help you fill their cc.
- Opt-Out!
If you do not want to war, or if you will be busy and unable to clash for a few days, let a co-leader know! We will put you on the opt-out list and kick you before we start a war and re-invite you after.
- Don't keep a losing war base!
If your base constantly gets rolled, look for a better base layout that has a better chance to defend.